Monday 1 December 2014

Winter Project - Cloth!

I decided I wanted to bring some more interactive and/or immerse elements into my starting area to give a more realistic or at least interesting feel to it. Obviously this has to be done without the use of textures which does limit the amount of environmental feel but still. One of my ideas was to create an interactive cloth section in front of the surgery bed which responds to player movement. In actuality this was not that hard to create at all. Just had to do a few things in certain ways to prevent the cloth only rendering on one side.

I now need to address the pick up of the key along with GUItext to act as onscreen pointers and then have the door react according to if a key is had or not.


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