Saturday, 30 January 2016

Games Art - One Sheet

Before doing the One Sheet I realized I had to down size the project. The entire map idea would be too much and more of a post-handin concept. I came up with the idea of just doing one city, that I would name Dawa Norbu, and try develop different areas of the city itself. This would lead to a smaller area. But one which I can focus on much more so. As well as allowing me to focus on further backstory development to the area, 

Friday, 22 January 2016

Games Art - Sketches and Ideas

A collection of sketches I have started to develop in regards to this project in no particular order. These helped me to establish initial ideas and cultural forms for further development. The idea of the people being very religious emerged here with all the large statues and mystic rocks. I further tried to play around with the environment to come up with more ideas.





Sunday, 10 January 2016

Games Art - Research and Artists

A collection of research.

Guild Wars 1

The map structure in GW1 is very similar to the style of world map I have in mind. With a very painterly style but with areas annotated to show towns, cities, outposts, and general features. Furthermore when clicking on an icon a brief description shows of that areas before travel. I want to try take this further and expand on the available information.

Sung Choi

Choi's art style is something that I really want to try aim towards and keep considered whilst developing areas of concept. The use of colours and environment are visually stimulating and work well together and showing the culture of the area in question is again something I need to try achieve in my work.